Playscape
Category: Accessories
Competitions: Fashion Competition 2026
“... (a playground is) something that can form community and make the city a better place, and no matter adults or children, the sense and movement of the body replace just seeing.” —— Isamu Noguchi This project draws inspiration from Isamu Noguchi’s playgrounds, landscapes disguised as sculptural curves that guide the body before the mind fully understands. Honoring these bodily instincts, I allowed my creative process to be guided by tactile exploration and pure intuition, forming a unique conversation between my hands and the elastic, tender texture of leather. Beginning with a single circle cut from a piece of leftover leather, I constructed a series of parallel and concentric lines by subtly folding and sewing the material directly, without making any additional cuts. Driven by the leather's inherent elasticity and stretch, the initially flat surface naturally organic shifted into a three-dimensional, undulating silhouette, mimicking a living landscape. When the human body interacts with the piece, these sculptural shapes respond and adapt, allowing the final form of the bag to crystallize. Rather than framing this as a rigid process of "making and prototyping," I define it as an act of play: I played with the material, and the material plays with the body. Depending on how it is held and engaged with, this fluid leather object constantly shifts, presenting multiple silhouettes that mirror the wearer’s shifting moods and expressions.